Neither rule applies to concentration checks or caster level checks. Each magical item in Pathfinder has a “Caster Level.” If the caster level of an item is equal to or lower than the caster level of a magic user, then that magic user may determine the item’s function and method of activation by studying it for 5 minutes. Click on the “Concentration” label to roll. Caster Level Checks. ... consult with your GM to determine whether exchanging normal favored class benefits will be allowed. This effect can be suppressed in small areas within the settlement. Click on the class name and level label to roll a Caster Level Check (either for first or second spellcaster section). Source Pathfinder Roleplaynng Game: Pathfinder Unchained. Clerics, Druids, Oracles, and Rangers add their Wisdom modifier. Treat the saving throw of the staff as if the wielder cast the spell, including caster level and all modifiers to save DCs. Aid Another. When you make a Concentration check, you roll d20 and add your Caster Level and the spellcasting ability score modifier used to determine bonus spells of the same type. Spell DC. It increases your caster level, not the spell level. On the other hand, once one has gotten a caster class to 20, then caster level does not determine how many spell slots one has. The Spell DC and / or Caster Level of a spell cast via a staff is the character's own caster level or spell DC if it is higher. Let's take the Staff of Fire (to continue with my fire example). I am looking at the Cosmic Descryer class, and it gives HD boosts to summoned creatures, and later on a temporary caster level boost, but mainly it is a half-caster class. Spell Failure To increase a spell's level, and therefore its DC, you have to look at Heighten Spell, a metamagic feat that should be in the game. The caster level for the effect is equal to 20 + the settlement’s size modifier, for the purpose of dispelling. Depending on the spell, this may increase its duration, its reach or its damage, but not its DC. So a level 10 wizard would cast the spell as if he was level 12. The table allows to enter, per Spell Level, the number of Known spells (if applicable), spells Per Day , and Bonus spells per day. ... A spellcaster’s caster level continues to increase by one for each level beyond 20th level. Advancing Beyond 20th Level. It's two different Checks just like dex checks and reflex saves Are two different things. One is just d20 + caster level the other one is d20 + caster level + Casting stat. Eldritch (3pp) Source Cityscapes: New Settlement Options for the Pathfinder RPG. If the result equals or exceeds the DC (or the spell resistance, in the case of caster level checks made for spell resistance), the check succeeds. Caster level represents a creature's power and ability when casting spells. To make a caster level check, roll 1d20 and add your caster level (in the relevant class). When a creature casts a spell, it often contains a number of variables, such as range or damage, that are based on the caster's level. Step 3—Determine Caster Level: A haunt’s caster level is equal to its actual CR score.. ... you roll d20 and add your caster level and the ability score modifier used to determine bonus spells of the same type. You can help someone achieve success on a skill check by making the same kind of skill check in a cooperative effort. Step 4—Determine Hit Points: A haunt’s hit points are equal to twice its CR (or equal to its CR × 4.5 if the haunt is persistent).. Ability Checks and Caster Level ChecksThe normal take 10 and take 20 rules apply for ability checks.